#pragma once

#include <fwDefine.h>
#include <Game\fwCamera3D.h>
#include <Game\fwStateManager.h>
#include <fwMessageService.h>

class Global
{
public:
	const static FWint Width = 1024;
	const static FWint Height = 768;
	static Camera3D * CurrentCamera;
	static StateManager * StateMGR;
	static State * CurrentState;
	static MessageService * MSGService;
};